The game was built as part of an assignment in a computer game development course. The purpose of the assignment is to teach about prefabs and triggers and  build a "game" where the player can move in a 2D world using the arrow keys, shoot enemies by pressing the spacebar on the keyboard,  the player can collect a shield that protects the spaceship for 5 seconds and in addition  the player can collect a laser booster that multiplies the laser of the spaceship 4 times.

Link to the game's github - click here