The game was built as part of an assignment in a computer game development course. The purpose of the assignment is to realize the core processes of a game we know.

The player's goal is to reach his love which is at the top of the maze. The player has to move through the maze by half of the keyboard and find the way that will allow him to reach it. The player has to watch out for the robbers who travel along the maze in different locations and at different speeds. If the player is caught by the bandit they lose and are taken to the loss screen. If the player managed to reach his love without being caught by the robbers, he won the game and is transferred to the victory page.

Link to the game's github - click here